just found it again and finally beat toxin, not falling for howitzer and mammoths.
what in now did:
-queued a second dozer, then send it due east below the derrik, where it build my barracks, then a concrete slam directly right of it with a guardian turret.
- first dozer build my first power plant where that dirt road approaches south from off-screen and west to it the supply center with 2 more trucks.
-with the barracks finished, queued 2 rangers+capture and send them north to the east of the building straight to the south of the bridge where the main assault will take place killing the 2 rpgs
- build 2 slaps to the left of the building with guardian turret
- one ranger proceeded further northwest to capture the derrick, the other back to the derrick southeast above the barracks.
- one dozer kept standby, while the other went south building another pp in line east to the first + a second concrete slap with guardian turret to the right of derrick+ barracks
- barracks started training 6 javelins that went east to destroy the stinger once no toxin tractor is in sight.
- the turrets to the north finished the def perimeters at the bridge entrance, so i could place my spy drone and build a third guardian turret between the lone house and the row of houses to the right.
- the javelins that took the other stinger, now could safely get into the house to the north sandwiched by the turrets. just for it to get filled with burton and more javelins. the tractors never tried to clear when they the turret to the right was there.
the ranger that captured the derrick near the barracks could now be sent to the refinery to capture and later placed a dozer behind it to keep it repaired once the the need arose.
-next target was an airfield with 4 widows to pick on those long ranged stuff and the defense was basically set.
-teched on till i had my economy fixed with 3 pads, then build 2 missiles.
-the only thing the scud storm could do is damage the command center to the point that, once the toxin wore off, a dozer had to repair it so it could eat the next hit.
on assault, sacrificed a widow to take out the worker right next to the scud storm, then waited till missiles and air-strike were ready to take out the worker next to the stash, the stash + an arms dealer and the command center in one hit denying him access to the ability to rebuild.
- the rest was basically a waiting game.
now i am stuck vs laser...
being stuck with those javelins rather than normal missile defenders in addition to not having access to pathfinders is annoying.
he seems to have the bad habit of sending infantry tanks and aircraft at the very same time...
any hints?